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The Drill - [Ludum Dare 48]

← Return to The Drill - [Ludum Dare 48]

Devlog

  • UPDATE - b0.2 - MUSIC !
    May 05, 2021 by DreamTeck
    Music: Added “Retro Platforming” music by David Fesliyan . Do not include the music in the Ludum Dare notes , I only added the music to make the game more alive... Continue reading
  • UPDATE - b0.1.5
    May 05, 2021 by DreamTeck
    Bug Fix: Fixed game crash around Layer 10-11 because of spawn-points not being correctly cleaned... Continue reading
  • UPDATE - b0.1.4
    April 27, 2021 by DreamTeck
    Bug Fix: Fix shop not displaying in some cases... Continue reading
  • UPDATE - b0.1.3
    April 27, 2021 by DreamTeck
    BUGFIX: Fix bug where Ground Enemies could not die in some cases... Continue reading
  • Game Page Update
    April 27, 2021 by DreamTeck
    Updated the game page... Continue reading
  • UPDATE - b0.1.2
    April 27, 2021 by DreamTeck
    . Balanced enemies: Ground Enemy KnockBack resistance factor: 1.8/layer -> 2/layer Flying Enemy KnockBack resistance factor: 1.3/layer -> 1.5/layer... Continue reading
  • UPDATE - b0.1.1
    April 27, 2021 by DreamTeck
    . Balanced shop upgrade prices: Anti KnockBack: 25 -> 15 Drill Health: 50 -> 25 Reload Time: 15 -> 10 Jump: 100 -> 25 . Balnance enemies rewards: Ground Enemy: 3 -> 4 at 1st layer Flying Enemy: 5 -> 6... Continue reading
  • IT IS ALIVE !
    April 27, 2021 by DreamTeck
    I only say it now beacause I was to exhausted to leave any information after the Jam ended… The entry for the Ludum Dare 48 “ The Drill ” is out and ready to be played! The Game has been publish... Continue reading
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